Then this is coupled with the hand-drawn cartoon style similar to other challenging 2D platformer Shovel Knight. Each with their own unique style, hues and details to make them stand out on their own. You will find yourself in cold and dark caves, glowing fungal marshes, underwater utopias and hexagonally detailed beehive structures. The game has such a range in terms of environments to traverse. One of the most appealing aspects of the title is how it looks.
The game aims to challenge the player right from the offset, setting the precedent that despite the cutesy art style, this game is no walk in the park.
You aren’t jumping on goombas and gliding to victory in this 2D adventure. Hollow Knight pulls no punches in terms of difficulty. This approach lends itself to the subtle storytelling and integrated mechanic tutorials. Though this game decides to go against the grain, offering a bunch of diverging paths, hidden secrets and lots of aspects that add to the story and in-game world that reward the inquisitiveness of players.
This game could have easily been an atmospheric but otherwise linear 2D adventure, taking cues from Limbo or Inside.